Skip to content

Grow Monsters On A Farm And Slay Them For Rewards In Path Of Exile’s Harvest League

The dev team at Grinding Gear Games has labored under many a moon to provide players with the next expansion, Harvest, which will see players tending farms to grow … well, not cabbages and tomatoes, that’s for sure.

In the Harvest Challenge League, players will run across Oshabi, Caretaker of the Sacred Grove, who will instruct you to locate seed caches throughout the world. When you open the cache, you’ll get a bunch of seeds, as well as a portal to the Sacred Grove, where you can plant your seeds. They’ll take time to grow, but that time only passes when you locate the next cache. That way, you won’t just be waiting around in the game (or outside it) for your garden to mature.

When your seeds are ready to harvest, you’ll be able to activate the collector near them – you did plant a lifeforce collector near your seeds, right? – and out will pop various monsters for you to fight. Their lifeforce will be collected up and you can use that lifeforce to craft various items.

That’s the core gameplay loop from Harvest, but it’s not that simple. Tier one seeds just need to be planted near a harvester to work, and that will be “the majority of your gardening,” as Grinding Gear Games’ Chris Wilson told us. That’s because he wanted the farming aspect of the game to be more of a side mission than something that dominates your time – or as he put it, he doesn’t want players complaining, “Wait, I downloaded an action RPG and you’re making me build a farm?”

Things get a little more complex when you have tier two seeds. They might require that they be planted near other specific plants or, in the example he showed me, you need to channel lifeforce from other plants – or more specifically, the monsters they spawn after you kill them – rather than using that lifeforce for crafting. You’ll send that lifeforce around your garden by means of glowing pipes, giving your garden a kind of SimCity or Cities: Skylines look, with the way you arrange blocks with various building types and power/water lines to connect them all.

It would have to be a nighttime city, though, as the garden is dark but the plants glow with eerie blue, purple, or yellow lights. I commented on their attractiveness to Wilson, who told me that gardens make “heavy use of our global illumination technology.” Some of the boss assets were even done by the team working on Path of Exile 2, which Wilson said represented a “quality jump” over the game’s usual graphics. I’d like to just walk around one of the gardens and just admire its beauty, if I wasn’t deathly afraid of kicking over a plant and having a wolf pop out of it.

As we were getting into item rewards, Wilson went into what he called a “philosophical rant.” “When you engage with a Path of Exile league, it typically gives you items at a rate that’s higher than what you’d get by playing the regular game.” This makes sense, since giving players the same level of items for the additional effort of playing in a league would seem unrewarding. On the other hand, Wilson said that getting “about 80%” of items from league content instead of the base game was also less than ideal.

The plan for Harvest, then, is to give out substantially fewer rare items for league content, but for the garden crafting system to provide better, more impactful items – just at a lower rate. That could lead to Harvest being the “crazy crafting league” where things are too powerful, but the way PoE works, the leagues can be scrubbed away after a few months and then re-worked for potential later inclusion into the base game. As Wilson put it, “Path of Exile is a game about knowing what items you want and finding it really hard to make those items.”

All in all, the gardening aspect is meant to be generally rewarding, but not terribly time-consuming or “micro-manage-y” if you don’t want to invest heavily into it. The monster design is also meant to be heavily customizable, so players have the ability to choose their level of difficulty in their encounters, similar to the popular Metamorph league, where players built their own boss monsters to fight.

Unique builds

As has often been the case, the unique items in the new content don’t just provide straight power buffs but “encourages people to build characters in a different way than usual.” An example Wilson showed me was Doryani’s Prototype, a piece of chest armor that only lets you deal lightning damage and makes monsters have your lightning resistance and makes it so your armour protects against lightning damage. So you’ll want to create a character that only deals lightning but also has as little resistance as possible and a very high armour value – a challenging proposition for a lightning-focused spellcaster! “It encourages players to think, like a puzzle that we throw out there and seeing where the pieces fall,” Wilson explained. “And potentially regret it a lot.”

There’s a concerted effort in this update to make two-handed weapons more attractive to players. As such, “slam” skills – skills that hit the ground and radiate damage out to enemies – will work better with slow two-handers than they do with fast one-handers. One called Fist of War summons an ancestor spirit that copies your slam every few seconds, which means it works better with slower, more powerful two-handed weapons than with faster, one-handed ones. Another, Tectonic Slam, deals more damage the more Endurance Charges you have. Since you’re attacking less frequently, you’re less likely to “use up” your Charges and deal higher damage as a rule.

“We added warcry skills to the game about five years ago and they weren’t particularly popular,” Wilson said about the next class of skills getting some love. Seismic Cry now makes a particular number of future attacks do greater damage, which again provides synergy with two-handed weapons and their larger individual attacks. Rallying Cry grants a percentage of your weapon damage to nearby allies – including AI minions – which is again a benefit to two-handed weapons with high actual damage numbers rather than damage-per-second rates. Additionally, it used to give the bonus based on the number of enemies surrounding you, but now scores its bonus based on the overall quality of those enemies so it’s not useless when fighting a single boss.

Brands are the final class of skills getting worked over. Unlike with the other skills, they’re actually too powerful, letting characters clear out entire levels without doing practically anything. While they’re being toned down (“Which players will describe as nerfing their builds into the ground”), they’re also getting some neat benefits. Wilson showed me a video for Arcanist Brand, which lets you attach another skill to it that chains out when it hits an enemy. In this case, it was Magma Orb that received the attachment, leading to a bunch of little fireballs bouncing all around the map.

Aggressive with the passives

There are also changes coming to possibly the most iconic part of Path of Exile, the passive skill tree, which Wilson said hasn’t been changed “for an embarrassingly long time.” It’s been tweaked and adjusted throughout – particularly to make the above elements, like two-handed weapons, brands, and warcries better – and some new keystone skills are also on the board now. Some were pulled from the mass of skills you could get from the Legion expansion, while some are entirely new.

Speaking of which, I took this opportunity to ask how the previous expansion’s content had been received. Wilson said that players liked it, but it required the team to “make some rebalances,” which will be implemented with this expansion as Delirium’s cluster jewels and delirium effects come to the core game. It’s going to be a little different this time around, with Delirium portals being more rare than usual league content but will be more likely to appear the more other league content is present in that area. That allows players to use various effects to inundate an area with league content, which makes the Delirium version of that content even more challenging.

Several dozen unique items are also getting rebalanced, and Wilson profiled a pair for me, an axe that pulls you to your enemies with the skill Lighting Warp and boots that release lightning behind you when you move. Suffice it to say, the accompanying video was shocking. Yeah, fine, I won’t give up my day job.

The new normal

Addressing the elephant in the room – or, more accurately, the elephant on the planet – we talked briefly about COVID-19 and the impact it’s been having on Path of Exile development. In our last chat, in mid-February, Wilson told me that GGG’s partners in China had been majorly impacted by the disease, leading to some slowdowns. Now, though? “They were back to work before we were even locked down here.”

Speaking of “here,” a.k.a. the Grinding Gear Games home offices in New Zealand, the nation has done very well in containing the coronavirus, and that led to only a brief interruption for the dev team. Wilson said that they’re only “about a week behind schedule for this league,” owing to the difficulty of communicating with a team that’s more accustomed to in-person group meetings, but they’ve been back at work for a while now and things are going smoothly, save for Bruce in art, who still comes to work in his pajamas. (That’s totally not real. I just made Bruce up. But I bet there are at least a few people who’d like to go to work in their pajamas.)

We ended our chat by talking in brief about the new Vulkan renderer that Path of Exile will be implementing, which we covered as news last week and is probably better described on the PoE site than having me try and sort through all the technical bits.

Path of Exile: Harvest is scheduled for a June 19 release, though Wilson advised that the date could slip a little bit due to all the issues surrounding the global pandemic. Whenever it arrives, it’ll be at the onset of summer – well, unless you live in New Zealand, that is – so it’ll be a great time to get out and start planting those seeds!

https://www.mmobomb.com/grow-monsters-farm-slay-rewards-path-exiles-harvest-league/

Categories

Archives

Tags Cloud

EA Canada (1) Midway Games (1) FIFA (3) SOCKS5 (35) MY.GAMES (1) Escape From Tarkov (3) Scions of Fate (1) The Legend of Legacy (1) CFQQ (1) Rift (3) Neon Giant (1) Garena (6) Standing Stone Games (1) Elyon (3) Treyarch (1) BioWare (2) Ragnarok X: Next Generation (1) Warframe (4) MU (7) EverQuest (5) Smilegate (1) Desktop (24) Proxy (4) Hex: Shards of Fate (1) Overwatch (6) Bá Chủ Thế Giới (1) Ubisoft Montreal (1) Century: Age of Ashes (1) VTC (2) Tribes of Midgard (1) Boundless (1) Respawn Entertainment (1) Dota 2 (2) The Swordsmen X (1) Heroes of Newerth (3) Turbine (1) Dark Age of Camelot (1) Squad (1) UNDECEMBER (1) Nexon (4) Priston Tale (1) Identity V (1) Double Helix Games (1) Honkai: Star Rail (1) Warcraft (4) Lost Ark (11) Hotta Studio (1) Korea (4) Ragnarok Online (7) Guilty Gear (1) Trove (1) Guild Wars 2 (1) Thailand (1) CABAL Online (5) Conan Exiles (2) Mass Effect (1) Black Squad (1) Wizard101 (1) ArenaNet (1) Yu-Gi-Oh! (1) WeMade (1) SoulWorker (1) Hood: Outlaws & Legends (1) Hearthstone (3) Perfect World (3) ODIN: Valhalla Rising (3) MIR4 (1) Spike Chunsoft Co Ltd (1) Techland (1) Smite (3) Vindictus (3) Conqueror's Blade (1) Darkfall Unholy Wars (3) Dead Maze (1) Amplitude Studios (1) Hiệp Khách Giang Hồ (1) BANDAI NAMCO (1) Needs Games (1) Runes of Magic (1) Needs Games Inc (1) Square Enix (1) BioWare Corporation (1) Team17 (1) Sledgehammer Games (1) Sega (3) Ultima Online (1) Rocket League (3) Pipeworks Studio (1) VPN (90) A Tale in the Desert (1) Rockstar Games (3) Fortnite (4) Focus Entertainment (1) Đột Kích (2) Risk of Rain (1) Shatterline (1) Blue Mammoth Games (1) Wild Rift (2) WARP (1) Lionheart Studio (1) Counter-Strike (5) Cửu Âm Chân Kinh (2) APB Reloaded (3) Feral Interactive (1) Gods Unchained (1) Spike Chunsoft (1) Myst Online: URU Live (1) Dungeon Fighter Online (1) Ring of Elysium (1) Mechwarrior Online (3) Destiny (3) Apex Legends (5) Secret World Legends (1) Re-Logic (1) Heroes of the Storm (3) Steam (3) Kakao Games Europe B.V. (1) New World (3) ACE Online (1) COGNOSPHERE Pte Ltd (1) Bungie Inc (1) 9Dragons (1) Elite Dangerous (1) Runescape (1) Liên Minh Huyền Thoại (4) Riot Games (1) Creative Assembly (2) Cửu Long Tranh Bá (1) Norsfell (1) People Can Fly (1) Call of Duty (5) Hell Let Loose (1) Codemasters (1) Final Fantasy (6) EA Vancouver (1) Konami (1) V Rising (1) EA Romania (1) Vietnam (18) Android (34) Roblox (1) 505 Mobile S.r.l (1) Terraria (1) Norsfell Games Inc (1) PlayEveryWare (1) Albion Online (3) Battlefield (1) Darkpaw Games (1) Valve (2) Bioware Austin (1) Total War (2) Conquer Online (3) The Ascent (1) Phantasy Star Online (3) Whitemoon (1) Ubisoft Annecy (1) Battlerite (3) WireGuard (2) Wakfu (1) WWE (1) Soul Saver Online (1) Tower of Fantasy (1) Blade & Soul (7) Dungeons & Dragons Online (2) Nuverse (1) Twelve Sky (1) Dark Nemesis: Infinite Quest (1) Looking Glass (1) Genshin Impact (3) Path of Exile (15) Paladins (4) Riders Republic (1) Humankind (1) Tera (3) Rogue Company (1) Sudden Attack (1) Malaysia (1) Dragon's Prophet (3) Riders of Icarus (1) Crossfire (8) MapleStory (5) Mabinogi (3) World of Warcraft (9) Nexus The Kingdom (1) The Secret World (3) VALOFE (1) NCsoft (1) miHoYo (1) Diablo Immortal (2) SoftEther (19) Salem (1) Engine Software (1) Hong Kong (3) Visual Concepts (1) Pirate101 (1) PayPal (2) Infinity Ward (1) Grand Theft Auto (4) VNG (1) Tree of Savior (3) Pmang (1) Electronic Arts (4) Forsaken World (1) Japan (1) Fornite (1) Granado Espada (1) iOS (29) Aion (4) Puzzle Pirates (1) Portalus Games (1) Snail (1) Baldur's Gate (1) Digimon Masters Online (1) CSGO (2) Brawlhalla (1) Age of Conan: Unchained (1) Bloodline Champions (3) Yulgang (1) Immutable (1) Warface (1) Taiwan (2) Gunfire Reborn (1) Gearbox Software (2) Atlantica (3) World of Warplanes (3) Ubisoft (3) Gearbox Publishing (2) Offworld Industries (1) Heroes of Gaia (1) Lineage (3) EVE Online (4) Tibia (3) JX Online (7) Diablo (10) Indonesia (1) Singapore (3) Defiance (4) China (11) Dead by Daylight (1) Last Epoch (1) .NET Framework (1) Mail.ru (1) PUBG (5) War Thunder (3) DC Universe Online (3) League of Legends (15) Võ Lâm Truyền Kỳ (7) Windows (26) Blizzard (5) Dark Legends (1) Cổ Kiếm Kỳ Đàm (2) Revelation (1) Honkai Impact (1) LINE GAMES Corporation (1) Allods Online (3) VALORANT (4) Amazon Game Studios (1) DOFUS (1) Tencent (3) Funcom (2) Dragon Saga (1) Halo (1) Digital Extremes (1) Dragon Nest (3) Booming Games (1) Zenith: The Last City (1) Minecraft (3) Derakon (1) Rust (1) Ryzom (1) Dying Light (1) Nimble Neuron (1) Hellgate (1) World of Tanks (6) Lucasarts (1) Winch Gate Property Limited (1) Star Wars (4) Star Conflict (1) Hopoo Games (1) StarCraft (3) Blizzard Entertainment (1) Beenox (1) Curve Games (1) Grinding Gear Games (1) The Elder Scrolls (3) Elden Ring (1) Tiny Tina's Wonderlands (1) NoxPlayer (1) Playwing LTD (1) The Lord of the Rings (4) Wurm Online (3) KakaoGames (2) Angels Online (3) Kakao Games (1) Eternal Return (1) Black Matter Pty Ltd (1) QQ (1) NARAKA: BLADEPOINT (1) Dota (1) ArcheAge (6) World of Warships (3) macOS (3) Black Desert (6) Freestyle 2: Street Basketball (1) Age of Wushu (4) Neverwinter (3) Daybreak Game Company (2) Crowfall (1) Outriders (1) Teamfight Tactics (1) Pirates of the Burning Sea (1) Booming Tech (1) LDPlayer (1) DR Studios (1) Panic Button Games (2) My.com (1) Epic Games (2) Legends of Runeterra (1) Three Rings Design (1) Guild Wars (7) Nexus The Kingdom of the Winds (2) Activision (3) Codeglue (1) 2K Games (2) Aura Kingdom (3) Eldevin (1) BlueStacks (2) Mobile (39) Frag Lab LLC (1) Sumo Digital (1) Linux (2) Darkfall: Rise of Agon (1) Tom Clancy's (1) FIFA Online (5) Twin Saga (1) VPN Gate (19) Raven Software (1) Swords of Legends Online (2) Star Trek Online (2) Next Island (1) Fallen Earth (1) PlanetSide (3) RamenVR (1) The Pride of Taern (1) Champions Online (1)

Bài viết ngẫu nhiên

Blade & Soul Unreal Engine 4

Blade & Soul, developed by NCSOFT’s Team Bloodlust, tells the story of players’ quest for vengeance and redemption against a backdrop of Asian fantasy, set in a beautifully crafted online
Chi tiết...

How to fix delay-lag-dis-ping-lacenty-spike issues in Paladins with RIPDELAY Application easily and quickly!

Step 1 → Download RIPDELAY Application: https://ripdelay.com/download/ Step 2 → Setup RIPDELAY Application (Run file RIPDELAY_Setup.exe that you just downloaded). Step 3 → Run RIPDELAY icon on desktop. Step 4
Chi tiết...

HƯỚNG DẪN THIẾT LẬP KẾT NỐI L2TP TRÊN WINDOWS 7

Nếu bạn gặp khó khăn thì hãy cài đặt phần mềm điều khiển từ xa Ultraviewer, sau đó liên hệ hỗ trợ cung cấp ID/PASS Remote. Giao thức L2TP nên
Chi tiết...

CẬP NHẬT PHIÊN BẢN 1004 CHO GIAMPINGVIP

Từ phiên bản 1004 này trở đi, khi đăng nhập vào (đối với tài khoản VIP) thì bạn không cần kích hoạt hay làm gì khác, chỉ việc chọn máy
Chi tiết...

Lost Ark Japan

https://www.youtube.com/watch?v=vOAt23at4Hc Lost Ark, a 3D massively-multiplayer online action role-playing game offers an immersive action-centric playing style and adopts a non-targeting combat system and a dynamic quarter-view angle to maximize the
Chi tiết...

Diablo II: Resurrected

Return to the world of dark fantasy and enter the dungeons of hell in Diablo II – an action role-playing hack and slash video game developed by Blizzard North and
Chi tiết...