Skip to content

Guild Wars 2: End of Dragons

As I mentioned in my Review in Progress, the End of Dragons story is excellent from the first moments to the last. Even on my second playthrough, I enjoyed the story thoroughly and noticed things I hadn’t before. On my second playthrough, I appreciated, even more, all the small moments we got with various characters throughout, which further expanded my understanding of them and their journeys. This is especially true of Kasmeer. She has grown from a character I didn’t like much to one I appreciated having around. Her personal growth is one of the starkest of the Dragon’s Watch group, and it was beautiful to see it all pay off.

I’m going to leave talking about the story in-depth for a separate article that can have all the spoiler warnings on it. I do, however, want to point out that the pacing of the EoD story was also spot on. Everything felt like it had the appropriate sense of urgency, but they’re also moments to get to know both new and old characters a bit better. I would have liked to see more of some characters, but not at the expense of what we received. Trying to give everyone their moment can grind a story to a halt. Even the villain isn’t who or what I expected but was executed very well.

Outside of the story, there is a huge thing I’d like to point out. If you didn’t like playing GW2 before EoD, you wouldn’t suddenly like it now. ArenaNet hasn’t taken this expansion to reinvent GW2 and turn it into something else. The primary activities and reasons for doing those activities are still in place. Everything added here enhances the experience and improves upon it, but for players who don’t like the horizontal progression and style of always having something to chase, EoD won’t change those things for you. This makes me happy as someone who loves GW2, but anyone looking for a reinvention won’t find it here.

ArenaNet has done a brilliant thing with EoD, such as considering new players who might not have played through previous expansions or those who might be returning without those masteries. Allowing those newer players to unlock gliding, the raptor, and the springer from doing EoD content immediately improved the quality of experience for those players. Yes, they will still be missing those mastery lines, but it also gives them an even better reason to go back and work on those. Also, right at the beginning of Cantha, there is an intro to combo fields, break bars, and dodging, which is extremely useful. Even as someone who has played since launch, I found the reminder about those things useful.

One of the best things about playing Guild Wars 2 is that they don’t need to take the servers down for patching, and even when there are tons of people playing, I don’t have to wait in queues to log in and play. Additionally, server stability was nearly perfect. There were, of course, some bugs that needed to be squashed but nothing huge or game-breaking. Overall, maps feel full but not so full it causes issues with trying to get things done. Well, unless you count having an event wander by and randomly joining to later find yourself halfway across the map, not remembering what you originally were going to do. That’s something I haven’t experienced since GW2 was released, and I’m happy to have that type of distraction back.

One thing which has not gone smoothly is the meta event in the final map, which is designed to be a more challenging fight than most open-world events. I had been concerned that the Siege Turtle was locked behind completing it because the Siege Turtle was one of the banner features of EoD. As such, I wasn’t surprised to find players mad about it. Every time new challenging content comes out, there’s a period of tuning that needs to happen, and players figure out what they need to do to win. Invariably there will be a period where the event fails more than it succeeds, and tying one of the main expansion features to that challenging content was a wrong choice.

Thankfully they made the first round of adjustments a few days after EoD launched and are continually tuning things, including a recent fix for how often the boss activates its “tail.” Additionally, they are implementing another way for players to obtain their Siege Turtle Egg on March 15th, which will further help ease this issue. It’ll take 200 Writs of the Jade Sea to get it, so it still won’t be a quick process, but at least it’s better than having to wait on a finicky meta event. This also rewards players who have been working on this meta without luck, as they will probably have a stock of these writs already. Overall, I am happy they didn’t just nerf it to the ground and are giving players another way to obtain the egg.

Some players have complained that all of the old specs were nerfed right before the expansion launched to make the new elite specs more appealing, which is a bit of a misrepresentation. Yes, some nerfs were handed out about that time, but rather than nerfing everything that was already playable to the ground, they nerfed a particular playstyle. Catalyst isn’t very appealing to me, so I am happy sticking with Weaver for now, and I haven’t had any issues with that. One thing that is for sure is that there is always a substantial balance patch after an expansion launch. It’s usually a month or two after they’ve had enough time to gather data about how balance between all the specs is playing out and address issues.

Having played through the expansion but by no means finished everything I want to in it, I can say it feels like there is as much if not more content to do in EoD than in other expansions. In terms of story chapters, EoD has just as many chapters as HoT (both are 16 EoD starts with Chapter 0 instead of Chapter 1 like HoT does), and three more than PoF does. Even considering that the individual chapters in EoD felt much more packed with content than the two previous expansions, having a much-improved checkpoint system in the story instances also helps those feel even better. Every map is positively full of secrets and hidden things that are rewarding and interesting if you enjoy exploration.

One thing which feels easier to get in this expansion is mastery points. These points are a reward for completing story chapters, but also, many of the mastery points out in the maps are much easier to find (if not easier to get to). End of Dragons is the first expansion where I have had a good stock of mastery points ahead, needing to spend them. I’m sure I’ll still get to a point where I’ll have finished lines and no points to spend, but currently, the pacing of obtaining the points and unlocking things feels wonderful. Part of the reason it might feel this way is that EoD requires 89 mastery points to fill out compared to PoF’s 72 at launch. Additionally, anyone who left during HoT or PoF will be happy to know you won’t get stalled out trying to complete mastery lines so you can progress the story.

Overall, End of Dragons feels like ArenaNet has taken all the lessons of both Heart of Thorns and Path of Fire and honed their newest expansion into the best of both. The few areas where things aren’t quite there, they are working hard at fixing them in the right way, which will be best over the long term, rather than quick kneejerk solutions. This is the perfect capstone to the story they have been telling for the last ten years, and this expansion makes me excited to see where they will go from here.

Categories

Archives

Tags Cloud

Blade & Soul (7) Ragnarok X: Next Generation (1) Hiệp Khách Giang Hồ (1) Gearbox Software (2) .NET Framework (1) Dota (1) World of Tanks (6) Destiny (3) Winch Gate Property Limited (1) Rogue Company (1) Nimble Neuron (1) 505 Mobile S.r.l (1) Dragon Saga (1) Roblox (1) Age of Conan: Unchained (1) Indonesia (1) Path of Exile (15) Steam (3) PlayEveryWare (1) Gods Unchained (1) Escape From Tarkov (3) miHoYo (1) Fallen Earth (1) Wizard101 (1) Baldur's Gate (1) Gunfire Reborn (1) Minecraft (3) War Thunder (3) Three Rings Design (1) Windows (26) Lost Ark (11) Paladins (4) BANDAI NAMCO (1) Tibia (3) Salem (1) Revelation (1) Bungie Inc (1) Warface (1) Turbine (1) The Pride of Taern (1) EA Canada (1) Portalus Games (1) Dead by Daylight (1) DOFUS (1) Total War (2) Black Squad (1) Champions Online (1) VALORANT (4) ArcheAge (6) Mechwarrior Online (3) A Tale in the Desert (1) Blue Mammoth Games (1) Mobile (39) StarCraft (3) Visual Concepts (1) Dark Age of Camelot (1) Myst Online: URU Live (1) Amazon Game Studios (1) Electronic Arts (4) Needs Games (1) Dead Maze (1) Feral Interactive (1) Bioware Austin (1) NARAKA: BLADEPOINT (1) WireGuard (2) DC Universe Online (3) Tom Clancy's (1) Hex: Shards of Fate (1) Midway Games (1) BlueStacks (2) 9Dragons (1) Derakon (1) SOCKS5 (35) Focus Entertainment (1) People Can Fly (1) Pmang (1) Desktop (24) Crowfall (1) Thailand (1) Bá Chủ Thế Giới (1) Hong Kong (3) Amplitude Studios (1) Fornite (1) Swords of Legends Online (2) Engine Software (1) Age of Wushu (4) Conquer Online (3) Garena (6) MU (7) Wild Rift (2) Cửu Âm Chân Kinh (2) Vindictus (3) Century: Age of Ashes (1) DR Studios (1) 2K Games (2) NCsoft (1) Dragon's Prophet (3) Albion Online (3) Call of Duty (5) Grinding Gear Games (1) Dragon Nest (3) Eldevin (1) Grand Theft Auto (4) Booming Tech (1) Identity V (1) Dark Nemesis: Infinite Quest (1) PlanetSide (3) Diablo (10) Dungeons & Dragons Online (2) Squad (1) Forsaken World (1) Techland (1) Rocket League (3) Codemasters (1) QQ (1) Pipeworks Studio (1) Hellgate (1) Hood: Outlaws & Legends (1) Star Conflict (1) The Lord of the Rings (4) Spike Chunsoft Co Ltd (1) ACE Online (1) PayPal (2) Raven Software (1) Nuverse (1) Digital Extremes (1) China (11) Team17 (1) Heroes of Newerth (3) Aura Kingdom (3) Tower of Fantasy (1) Last Epoch (1) Defiance (4) Norsfell Games Inc (1) Booming Games (1) Riders Republic (1) Singapore (3) Looking Glass (1) Norsfell (1) Kakao Games Europe B.V. (1) Vietnam (18) Elyon (3) EA Romania (1) Crossfire (8) WWE (1) Angels Online (3) Black Desert (6) BioWare Corporation (1) Genshin Impact (3) Darkfall: Rise of Agon (1) Ubisoft Montreal (1) Respawn Entertainment (1) Smite (3) SoulWorker (1) Tribes of Midgard (1) Ragnarok Online (7) Mail.ru (1) Ring of Elysium (1) World of Warships (3) Battlefield (1) Ryzom (1) Fortnite (4) SoftEther (19) Nexon (4) WARP (1) Re-Logic (1) MapleStory (5) Star Trek Online (2) Hotta Studio (1) EA Vancouver (1) VNG (1) Next Island (1) The Secret World (3) VALOFE (1) Lucasarts (1) Square Enix (1) VTC (2) VPN Gate (19) Conqueror's Blade (1) Rockstar Games (3) Malaysia (1) APB Reloaded (3) Rift (3) New World (3) Epic Games (2) Honkai: Star Rail (1) Aion (4) Nexus The Kingdom of the Winds (2) Dungeon Fighter Online (1) Hearthstone (3) Treyarch (1) FIFA Online (5) Yulgang (1) The Swordsmen X (1) Đột Kích (2) BioWare (2) Lineage (3) RamenVR (1) Pirates of the Burning Sea (1) Guild Wars 2 (1) macOS (3) Wurm Online (3) Twin Saga (1) Atlantica (3) Legends of Runeterra (1) Risk of Rain (1) WeMade (1) Honkai Impact (1) Panic Button Games (2) Linux (2) Playwing LTD (1) COGNOSPHERE Pte Ltd (1) Ultima Online (1) Kakao Games (1) Võ Lâm Truyền Kỳ (7) Riders of Icarus (1) Yu-Gi-Oh! (1) Secret World Legends (1) Humankind (1) LINE GAMES Corporation (1) CABAL Online (5) Nexus The Kingdom (1) Blizzard (5) Warcraft (4) Beenox (1) Granado Espada (1) Snail (1) EVE Online (4) Dota 2 (2) The Legend of Legacy (1) Neon Giant (1) CSGO (2) KakaoGames (2) Gearbox Publishing (2) Korea (4) Perfect World (3) Sledgehammer Games (1) Standing Stone Games (1) Ubisoft (3) Pirate101 (1) Battlerite (3) V Rising (1) Codeglue (1) Spike Chunsoft (1) UNDECEMBER (1) Sumo Digital (1) Smilegate (1) Conan Exiles (2) Overwatch (6) Blizzard Entertainment (1) NoxPlayer (1) Scions of Fate (1) Diablo Immortal (2) Allods Online (3) Frag Lab LLC (1) Runes of Magic (1) League of Legends (15) Offworld Industries (1) Elite Dangerous (1) Darkpaw Games (1) Apex Legends (5) Twelve Sky (1) ODIN: Valhalla Rising (3) Valve (2) Cửu Long Tranh Bá (1) MY.GAMES (1) Lionheart Studio (1) VPN (90) Black Matter Pty Ltd (1) Dying Light (1) Star Wars (4) Japan (1) Tree of Savior (3) Warframe (4) Sudden Attack (1) Creative Assembly (2) Puzzle Pirates (1) Guild Wars (7) PUBG (5) Funcom (2) Brawlhalla (1) Riot Games (1) Heroes of the Storm (3) Trove (1) World of Warplanes (3) Rust (1) Mass Effect (1) Wakfu (1) Android (34) CFQQ (1) Needs Games Inc (1) Sega (3) Bloodline Champions (3) EverQuest (5) Phantasy Star Online (3) Whitemoon (1) World of Warcraft (9) Halo (1) FIFA (3) Digimon Masters Online (1) Heroes of Gaia (1) Teamfight Tactics (1) Boundless (1) Tera (3) Freestyle 2: Street Basketball (1) Zenith: The Last City (1) Outriders (1) Ubisoft Annecy (1) Cổ Kiếm Kỳ Đàm (2) iOS (29) Infinity Ward (1) The Elder Scrolls (3) Proxy (4) Taiwan (2) Hopoo Games (1) Tiny Tina's Wonderlands (1) Darkfall Unholy Wars (3) Counter-Strike (5) LDPlayer (1) Terraria (1) Liên Minh Huyền Thoại (4) Activision (3) Runescape (1) Konami (1) Immutable (1) MIR4 (1) Neverwinter (3) Guilty Gear (1) Elden Ring (1) My.com (1) Curve Games (1) JX Online (7) Double Helix Games (1) The Ascent (1) ArenaNet (1) Hell Let Loose (1) Daybreak Game Company (2) Shatterline (1) Dark Legends (1) Eternal Return (1) Soul Saver Online (1) Priston Tale (1) Tencent (3) Final Fantasy (6) Mabinogi (3)

Bài viết ngẫu nhiên

How to fix delay-lag-dis-ping-lacenty-spike issues in War Thunder with RIPDELAY Application easily and quickly!

Step 1 → Download RIPDELAY Application: https://ripdelay.com/download/ Step 2 → Setup RIPDELAY Application (Run file RIPDELAY_Setup.exe that you just downloaded). Step 3 → Run RIPDELAY icon on desktop. Step 4
Chi tiết...

Kênh thanh toán Internet Banking đã hoạt động trở lại 08/2021

Như đã thông báo trước đó, do dịch bệnh nên kênh này tạm gián đoạn nửa tháng, nay đầu tháng 8 đã hoạt động bình thường trở lại rồi. Ngoài
Chi tiết...

Phantasy Star Online 2

Get your weapons ready and defeat the enemies known as Darkers in Phantasy Online 2, a free-to-play, action-oriented MMORPG from Sega, released in 2012. This game is an installment of
Chi tiết...

Zenith: The Last City

Zenith is a VR MMORPG inspired by fan-favorite animes and JRPGs, where millions of people can play, socialize, and create their own unique experience together. Set in a futurustic futuristic fantasy
Chi tiết...

Hướng dẫn giảm ping giảm lag giảm delay và ổn định kết nối game Aion với phần mềm GIAMPING hoặc RIPDELAY

Tải phần mềm giảm ping Tiếng Việt ở đây: https://giamping.com/phan-mem-giampingvpn/ Tải file ZIP về và giải nén ra để sử dụng (không cần cài đặt). Trong bộ phần mềm giảm
Chi tiết...

Honkai: Star Rail

Honkai: Star Rail (Chinese: 崩坏: 星穹铁道; pinyin: Bēnghuài: Xīngqióng Tiědào; lit. ‘Honkai: Star Dome Railway’) is a role-playing gacha video game developed by miHoYo, published by miHoYo in mainland China
Chi tiết...